12725
2016-12-12 21:48:24
4
블리자드 커리어 페이지에서 가져온 내용 입니다.... 아무거나 클릭하고 확인했는데, 3D character artist 분야 입니다.
Responsibilities
•Create concept art for characters, armor sets, creatures, weapons, and other assets.
•3D model characters, armor sets, creatures, weapons, and other assets.
•Texture characters, armor sets, creatures, weapons, and other assets.
•Create assets that fit within the World of Warcraft style.
•Enthusiasm for working closely with other Artists.
•Communicate with production, art management, and other departments.
Requirements
•A minimum of 2 years’ experience in game development concept, modeling, and texturing of characters using 3DS Max, 3D Coat, and Photoshop (or equivalent 3D and 2D programs)
•Able to create original concept artwork that explores a wide variety of ideas
•An exceptional understanding of anatomy
•A good understanding of form, shape, structure, and silhouette in regard to modeling
•Superior eye for light, shade, color, and detail in creating hand painted texture maps
•Self-motivation, good communications skills, and a great team-player attitude
•Understanding of the distinctive Blizzard Entertainment visual style and a passion to push it to the next level
Pluses
•Extensively played WoW
•Extensive leadership experience
•Expert understanding of 3DS Max or Maya
Portfolio Requirements
•Only digital applications will be accepted such as a website, blog or online album. Physical media will not be accepted
•An art test might be required if the work presented doesn’t adequately demonstrate a similar style to Wow
Required Application Materials
•Resume
•Cover Letter which should include:
◦Why you are interested in working at Blizzard
◦What games you are currently playing